Tuesday, August 18, 2026

Designing Simulations

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People still look to diplomats to represent flag-flying city-states scattered about, in this Steam OS compatible video game we’re designing. However, the truckers have their own channels, and a PhD trucker outranks most diplomats.

In the meantime, in RealWorld [tm], a play-to-pay media game, we might see some parallels. In terms of bandwidth, the pro diplomats are being displaced by those more willing to keep it more public sector (accessible). 

However it’s a blurry boundary given retired pro diplomats have flooded into the influencer space. They still have the same skillsets, which means their content is less cringe, more watchable (in some cases).

What started as “troll farms” some years ago is the new normal, in terms of paid influencers fanning out to test their PR powers in the public debate arena. The gossip bots help level the playing field in a lotta ways.

The idea of a global network of truckers swapping routes as a part of an inter-network exchange, is a theme in these blogs. The video game is of course curriculum-oriented.

The theme of our games tend to be SimCity-like in that they feature the buildout of infrastructure, electrical infrastructure in particular. That’s a tie-in to our Martian Math of course, which focuses on teaching ETs the basic principles of building out power grids. 

We’ve been focusing on substations recently, as they condense a lot of these principles at a macro level. Direct current logic gate stuff is of course complementary to this material.

The newest Python release candidate for 3.15 includes a frozendict, which I tweeted about approvingly: a logical extension of the language. Frozendicts are hashable, meaning we’ll be able to use them as keys in dictionaries of the conventional mutable type.

I’m working with other Wanderers on getting the geometry out there, in some ways piggy-backing on what’s already a theme for us: structural chemistry (such as crystallography) ala Linus Pauling. 

There’s a passage in Synergetics 2 (995.34) we might use for a bridge into the Pauling corpus. Insofar as Bucky wanted to get the Pauling “Magic Numbers”into the mix (e.g. 28), this passage is apropos. 

The also passage hints at the correspondence we might find in the OSU Pauling Archives, with Fuller pushing back that the overlap is no just merely coincidental.